Blender Git Commit Log

Git Commits -> Revision 49aeee5

Revision 49aeee5 by Joshua Leung (master)
May 17, 2016, 15:19 (GMT)
Bendy Bones: Advanced B-Bones for Easier + Simple Rigging

This commit/patch/branch brings a bunch of powerful new options for B-Bones and
for working with B-Bones, making it easier for animators to create their own
rigs, using fewer bones (which also means hopefully lighter + faster rigs ;)
This functionality was first demoed by Daniel at BConf15

Some highlights from this patch include:
* You can now directly control the shape of B-Bones using a series of properties
instead of being restricted to trying to indirectly control them through the
neighbouring bones. See the "Bendy Bones" panel...

* B-Bones can be shaped in EditMode to define a "curved rest pose" for the bone.
This is useful for things like eyebrows and mouths/eyelids

* You can now make B-Bones use custom bones as their reference bone handles,
instead of only using the parent/child bones. To do so, enable the
"Use Custom Reference Handles" toggle. If none are specified, then the BBone will
only use the Bendy Bone properties.

* Constraints Head/Tail option can now slide along the B-Bone shape, instead of
just linearly interpolating between the endpoints of the bone.

For more details, see:
* http://aligorith.blogspot.co.nz/2016/05/bendy-bones-dev-update.html
* http://aligorith.blogspot.co.nz/2016/05/an-in-depth-look-at-how-b-bones-work.html



-- Credits --
Original Idea: Daniel M Lara (pepeland)
Original Patch/Research: Jose Molina
Additional Development + Polish: Joshua Leung (aligorith)
Testing/Feedback: Daniel M Lara (pepeland), Juan Pablo Bouza (jpbouza)

Commit Details:

Full Hash: 49aeee5a3dfa9fc0ae29e99f7c5c0cc0124e560e
Parent Commit: 29a17d5
Lines Changed: +829, -117

27 Modified Paths:

/release/scripts/modules/keyingsets_utils.py (+50, -1) (Diff)
/release/scripts/startup/bl_ui/properties_constraint.py (+2, -1) (Diff)
/release/scripts/startup/bl_ui/properties_data_bone.py (+84, -18) (Diff)
/release/scripts/startup/keyingsets_builtins.py (+32, -0) (Diff)
/source/blender/blenkernel/BKE_action.h (+6, -3) (Diff)
/source/blender/blenkernel/BKE_armature.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/action.c (+14, -0) (Diff)
/source/blender/blenkernel/intern/armature.c (+131, -21) (Diff)
/source/blender/blenkernel/intern/constraint.c (+57, -5) (Diff)
/source/blender/blenloader/intern/readfile.c (+3, -0) (Diff)
/source/blender/blenloader/intern/versioning_270.c (+39, -0) (Diff)
/source/blender/editors/armature/armature_add.c (+19, -0) (Diff)
/source/blender/editors/armature/armature_intern.h (+5, -0) (Diff)
/source/blender/editors/armature/armature_utils.c (+21, -2) (Diff)
/source/blender/editors/armature/editarmature_retarget.c (+9, -0) (Diff)
/source/blender/editors/armature/pose_slide.c (+16, -7) (Diff)
/source/blender/editors/armature/pose_transform.c (+28, -0) (Diff)
/source/blender/editors/armature/pose_utils.c (+24, -1) (Diff)
/source/blender/editors/include/ED_armature.h (+4, -1) (Diff)
/source/blender/editors/space_view3d/drawarmature.c (+90, -8) (Diff)
/source/blender/makesdna/DNA_action_types.h (+33, -13) (Diff)
/source/blender/makesdna/DNA_armature_types.h (+11, -3) (Diff)
/source/blender/makesdna/DNA_constraint_types.h (+3, -1) (Diff)
/source/blender/makesrna/intern/rna_armature.c (+78, -0) (Diff)
/source/blender/makesrna/intern/rna_constraint.c (+23, -32) (Diff)
/source/blender/makesrna/intern/rna_internal.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_pose.c (+44, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021