Blender Git Commit Log

Git Commits -> Revision a6d1b95

Revision a6d1b95 by Mitchell Stokes (master)
August 18, 2012, 03:32 (GMT)
Moving more duplicate code from GPU_create_gl_tex_compressed() and BL_Texture::InitGLCompressedTex() into GPU_Upload_dxt_texture(). This reduces code duplication and ensures that both paths are using the same settings.

Commit Details:

Full Hash: a6d1b955ab90f608116fc1fae172a14bcd84c4cd
SVN Revision: 49974
Parent Commit: 0fee1a3
Lines Changed: +5, -10

2 Modified Paths:

/source/blender/gpu/intern/gpu_draw.c (+5, -5) (Diff)
/source/gameengine/Ketsji/BL_Texture.cpp (+0, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021