Blender Git Commit Log

Git Commits -> Revision 0ed0895

May 17, 2016, 08:45 (GMT)
added the disney brdf as a shader node

Commit Details:

Full Hash: 0ed08959141fc7c5f8c6e37c6552ecb9fcc5749c
Parent Commit: 0630b74
Lines Changed: +69, -36

14 Modified Paths:

/intern/cycles/blender/blender_shader.cpp (+2, -2) (Diff)
/intern/cycles/kernel/osl/bsdf_disney_diffuse.cpp (+3, -5) (Diff)
/intern/cycles/kernel/osl/bsdf_disney_specular.cpp (+3, -5) (Diff)
/intern/cycles/kernel/shaders/CMakeLists.txt (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_disney_bsdf.osl (+16, -2) (Diff)
/intern/cycles/render/nodes.cpp (+24, -2) (Diff)
/intern/cycles/render/nodes.h (+3, -2) (Diff)
/release/scripts/startup/nodeitems_builtins.py (+1, -1) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/node.c (+1, -1) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -1) (Diff)
/source/blender/nodes/NOD_shader.h (+1, -1) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_disney.c (+11, -11) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021