Blender Git Commit Log

Git Commits -> Revision 1e4b49d

Revision 1e4b49d by Joseph Eagar (sculpt-dev)
November 27, 2021, 05:10 (GMT)
Sculpt-dev: Add brush_eval field to Paint

* Paint now has a brush_eval field which
is used in leu of ->brush if non-null.
* This lets us get rid of all the annoying:
`brush = ss->cache ? ss->cache->brush : BKE_paint_brush`
code. Now it's just BKE_paint_brush.
* Used by SCULPT_run_command.
* Also fixed nasty scene spacing bug.

Commit Details:

Full Hash: 1e4b49d3c1d1667e5bb643f5b10caaeae7bd4724
Parent Commit: a662f81
Lines Changed: +58, -48

9 Modified Paths:

/release/scripts/startup/bl_ui/properties_paint_common.py (+5, -7) (Diff)
/source/blender/blenkernel/intern/brush_channel_define.h (+9, -1) (Diff)
/source/blender/blenkernel/intern/paint.c (+2, -2) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+33, -30) (Diff)
/source/blender/editors/sculpt_paint/sculpt_brushes.c (+4, -4) (Diff)
/source/blender/editors/sculpt_paint/sculpt_cloth.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_dyntopo.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_paint_color.c (+2, -2) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021