Blender Git Commit Log

Git Commits -> Revision 2c2abcc

Revision 2c2abcc by Sergey Sharybin (opensubdiv-modifier)
July 30, 2014, 16:24 (GMT)
OpenSubdiv: Support GPU tessellation in edit mode

This should speed up deformation-only modifications in edit
mode very well (assuming subsurf is the last modifier in the
stack).

This is so-called "seems to work" commit, requires much deeper
tests, mainly shading/texturing-wise.

Commit Details:

Full Hash: 2c2abcc9c5d4216b6d73b5429ea7a481ad2ff360
Parent Commit: e4ff110
Lines Changed: +176, -11

4 Modified Paths:

/source/blender/blenkernel/intern/DerivedMesh.c (+13, -2) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+136, -5) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+21, -4) (Diff)
/source/blender/modifiers/intern/MOD_subsurf.c (+6, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021