Blender Git Commit Log

Git Commits -> Revision 46f8367

February 29, 2020, 16:22 (GMT)
Workbench: Refactor: Add support for Flat shading

Commit Details:

Full Hash: 46f8367eaca30607ef9623ae8e020d0ae210bec4
Parent Commit: 5759e2d
Lines Changed: +47, -32

9 Modified Paths:

/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl (+11, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_material_lib.glsl (+2, -2) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl (+1, -3) (Diff)
/source/blender/draw/engines/workbench/workbench_data.c (+0, -9) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+1, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_opaque.c (+8, -8) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+3, -4) (Diff)
/source/blender/draw/engines/workbench/workbench_shader.c (+13, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_studiolight.c (+8, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021