Blender Git Commit Log

Git Commits -> Revision 48dd0ef

July 14, 2021, 15:02 (GMT)
Animation: apply pose to all or selected bones of armature

New function `BKE_pose_apply_action_all_bones()`, which will be
necessary for the upcoming pose library v2.0.

This renames the function `BKE_pose_apply_action` to
`BKE_pose_apply_action_selected_bones`, to reflect that it only works on
selected bones, to contrast it to the new function.

Commit Details:

Full Hash: 48dd0efc8d61d37ee37bfab4cac7f078025d8b8a
Parent Commit: 5034eb4
Committed By: Julian Eisel
Lines Changed: +47, -9

3 Modified Paths:

/source/blender/blenkernel/BKE_armature.h (+8, -3) (Diff)
/source/blender/blenkernel/intern/armature_pose.cc (+38, -5) (Diff)
/source/blender/makesrna/intern/rna_pose_api.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021