Blender Git Commit Log

Git Commits -> Revision 566a4a9

Revision 566a4a9 by Clément Foucault (master)
November 20, 2018, 12:09 (GMT)
Fix T57891: Radius of strip hair doesn't scale with object scale

Note that this only works fine with uniformly scaled objects.
Otherwise, the hair thickness will vary in a weird way depending on viewing
angles.

Commit Details:

Full Hash: 566a4a96cb516d7e7981cf78d24fcb7546deaaf4
Parent Commit: 86e0d13
Lines Changed: +11, -2

4 Modified Paths:

/source/blender/draw/engines/eevee/shaders/lit_surface_vert.glsl (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/prepass_vert.glsl (+2, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl (+2, -0) (Diff)
/source/blender/draw/modes/shaders/common_hair_lib.glsl (+6, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021