Blender Git Commit Log

Git Commits -> Revision 70dee80

November 23, 2014, 23:30 (GMT)
Fix T42622, environment texture GLSL result different from rendering.

Also included mirror ball shader, which was missing.

Commit Details:

Full Hash: 70dee80a8b74ce0a16f2d7d1bad30fa6a1f66fd9
Parent Commit: 77447f0
Committed By: Julian Eisel
Lines Changed: +25, -5

2 Modified Paths:

/source/blender/gpu/shaders/gpu_shader_material.glsl (+20, -3) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_environment.c (+5, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021