Blender Git Commit Log

Git Commits -> Revision 7be3378

Revision 7be3378 by Campbell Barton (master)
September 7, 2018, 01:18 (GMT)
Fix normal transform orientation calculation

When using the 'normal' orientation, the normal would be ignored
if the plane couldn't be calculated.

Now use only the normal if the plane is zero length,
this was already done, just not in all cases.

Commit Details:

Full Hash: 7be3378d1620b1a8029b78425e3a64e2fcd6b210
Parent Commit: a5bb401
Lines Changed: +8, -6

2 Modified Paths:

/source/blender/editors/transform/transform.h (+2, -0) (Diff)
/source/blender/editors/transform/transform_orientations.c (+6, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021