Blender Git Commit Log

Git Commits -> Revision 81a26cc

Revision 81a26cc by Lukas Toenne (hair_system)
August 7, 2014, 12:23 (GMT)
Use the hair root normal for setting up the reference frames.

Currently the tangent is generated simply by projecting the Z-axis,
eventually we need to have a user-defined tangent space of some kind for
this.

Commit Details:

Full Hash: 81a26ccf91bfed4b3577a960878e53b75e9bc197
Parent Commit: 9a6dab3
Lines Changed: +115, -44

10 Modified Paths:

/source/blender/blenkernel/intern/object.c (+4, -1) (Diff)
/source/blender/editors/physics/hair_ops.c (+5, -0) (Diff)
/source/blender/hair/intern/HAIR_curve.h (+3, -1) (Diff)
/source/blender/hair/intern/HAIR_math.cpp (+60, -0) (Diff)
/source/blender/hair/intern/HAIR_math.h (+5, -0) (Diff)
/source/blender/hair/intern/HAIR_scene.cpp (+4, -0) (Diff)
/source/blender/hair/intern/HAIR_smoothing.h (+20, -27) (Diff)
/source/blender/hair/intern/HAIR_solver.cpp (+9, -15) (Diff)
/source/blender/hair/intern/HAIR_types.h (+3, -0) (Diff)
/source/blender/makesdna/DNA_hair_types.h (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021