Blender Git Commit Log

Git Commits -> Revision 9643c26

January 19, 2015, 19:28 (GMT)
New operator for copying (hair) particle systems from one object to
another, including edit data (grooming).

This uses basically the same method as the existing connect/disconnect
feature. The main difference is that it allows working with multiple
objects and transferring the //particle/hair data// instead of the
//mesh// data (which is what connect/disconnect expects). This is a much
more realistic workflow when rigging, topology etc. changes and
groomed hair has to be transferred to the changed model.

Commit Details:

Full Hash: 9643c26a080d7be2f87ddcebcc31ed4f7d718124
Parent Commit: ffca4ea
Lines Changed: +323, -64

5 Modified Paths:

/source/blender/blenkernel/intern/particle.c (+1, -0) (Diff)
/source/blender/editors/physics/particle_edit.c (+10, -8) (Diff)
/source/blender/editors/physics/particle_object.c (+310, -56) (Diff)
/source/blender/editors/physics/physics_intern.h (+1, -0) (Diff)
/source/blender/editors/physics/physics_ops.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021