Blender Git Commit Log

Git Commits -> Revision adcb3c6

Revision adcb3c6 by Campbell Barton (blender-v2.90-release)
September 21, 2020, 07:33 (GMT)
Fix T80728: UV edge select splits UV's for lasso/box/circle select

Oversight in 411c5238a2fef ignored sticky selection.

Use 'uvedit_edge_select_set_with_sticky' to make sure
sticky options are respected.

Also skip checking the existing selection since that only checks the
current UV, not all connected UV's which is needed for sticky selection.

The extra checks to avoid updating UV's isn't such an advantage as
only meshed in the selected region are tagged for updating.

Commit Details:

Full Hash: adcb3c6ee14d58ee9b9ff78db1b393f7c7394d70
Parent Commit: 1442827
Lines Changed: +15, -55

1 Modified Path:

/source/blender/editors/uvedit/uvedit_select.c (+15, -55) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021