Blender Git Commit Log

Git Commits -> Revision dc25e69

Revision dc25e69 by Brecht Van Lommel (master)
June 14, 2018, 18:58 (GMT)
Fix motion paths not updating correctly for bones in some cases.

Sometimes the evaluated pose channel pointers can change during depsgraph
evaluation, so we can't store them ahead of time. The object pointer
should be ok since evaluated ID memory is reused.

Commit Details:

Full Hash: dc25e69c2d5586d2635688ab18d2606be8c1ff57
Parent Commit: 2e09b27
Lines Changed: +10, -8

1 Modified Path:

/source/blender/blenkernel/intern/anim.c (+10, -8) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021