Blender Git Commit Log

Git Commits -> Revision f3370eb

February 21, 2018, 18:32 (GMT)
Redo UV calculation using color factor

Now the Pixel size ratio is determined by a parameter of the color and not by view pixelsize.

This solves various problems and allow the user define dfifferent effects.

NOTE: Still pending to use the same logic while draw.

Commit Details:

Full Hash: f3370eb2bb017aa18fe47ff9dd1216b0c5f726c9
Parent Commit: c4c60b3
Lines Changed: +33, -19

10 Modified Paths:

/release/scripts/startup/bl_ui/properties_material_gpencil.py (+4, -1) (Diff)
/source/blender/blenkernel/intern/paint.c (+2, -0) (Diff)
/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c (+1, -2) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+1, -2) (Diff)
/source/blender/draw/engines/gpencil/gpencil_geom.c (+3, -6) (Diff)
/source/blender/editors/gpencil/gpencil_paint.c (+1, -2) (Diff)
/source/blender/editors/gpencil/gpencil_utils.c (+11, -3) (Diff)
/source/blender/editors/include/ED_gpencil.h (+1, -1) (Diff)
/source/blender/makesdna/DNA_brush_types.h (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_palette.c (+7, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021