Blender Git Commit Log

Git Commits -> Revision faccf00

Revision faccf00 by Joshua Leung (animsys2)
November 24, 2008, 11:17 (GMT)
AnimSys2: Tweaks to Mesh+Shapekeys joining

Now the base mesh doesn't need to have shapekeys for keys to get joined. However, there's still a bug where vertex coordinates still seem to be wrong (but I haven't figured out where it's going wrong yet!) Help is welcome on this issue... ;)

Commit Details:

Full Hash: faccf003827ae4f2f749c915c27ce0159a4e7b28
SVN Revision: 17553
Parent Commit: 540212b
Lines Changed: +18, -6

1 Modified Path:

/source/blender/src/meshtools.c (+18, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021