Blender Git Commits

Blender Git "lineart-fn-thread-loading" branch commits.

June 1, 2021, 13:29 (GMT)
Lineart: compiler flags.
June 1, 2021, 13:16 (GMT)
Lineart: working loader
June 1, 2021, 11:55 (GMT)
Merge remote-tracking branch 'origin/master' into lineart-fn-thread-loading
May 31, 2021, 12:52 (GMT)
Lineart: loading
May 28, 2021, 11:55 (GMT)
Merge remote-tracking branch 'origin/master' into lineart-fn-thread-loading
May 27, 2021, 11:24 (GMT)
Merge remote-tracking branch 'origin/master' into lineart-fn-thread-loading
May 27, 2021, 11:18 (GMT)
Cleanup: Line art variable naming.

Change `reln` to `eln`.

Reviewed By: Sebastian Parborg (zeddb)

Differential Revision: https://developer.blender.org/D11411
May 27, 2021, 11:02 (GMT)
LineArt: Cleaning up edge list names.
May 27, 2021, 10:57 (GMT)
Cleanup: Line art naming changes.

Make variable naming consistent with struct names.

Reviewed By: Sebastian Parborg (zeddb)

Differential Revision: https://developer.blender.org/D11382
May 24, 2021, 05:51 (GMT)
LineArt: Multithread object loading.
May 24, 2021, 05:51 (GMT)
LineArt: Fix slight issues for threading object loading (DG still have problems)
May 24, 2021, 05:51 (GMT)
LineArt: Fix threading data assignment.
May 24, 2021, 05:51 (GMT)
LineArt: Multithread object iterator problem staging.
May 24, 2021, 05:51 (GMT)
LineArt: Properly working threaded geometry loading.
May 24, 2021, 05:51 (GMT)
LineArt: Fix memory leaking issue in threaded loading.
May 24, 2021, 05:51 (GMT)
LineArt: Spreading load for multithread loading of geometry.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021