Blender Git Commits

Blender Git "temp-object-multi-mode" branch commits.

Page: 2 / 3

April 9, 2018, 10:46 (GMT)
Merge branch '28' into temp-object-multi-mode-xform-not-compiling
April 9, 2018, 07:00 (GMT)
Work in progress transform code
April 9, 2018, 07:00 (GMT)
Revert transform changes, in favor of more comprehensive ones
April 7, 2018, 09:13 (GMT)
Merge branch '28' into temp-object-multi-mode
April 3, 2018, 12:57 (GMT)
Undo support for multi edit-mode
April 3, 2018, 12:34 (GMT)
Merge branch '28' into temp-object-multi-mode
March 22, 2018, 17:37 (GMT)
Fix build (BLI_array_len/_count)
March 19, 2018, 10:18 (GMT)
Merge branch 'blender2.8' into temp-object-multi-mode
March 19, 2018, 10:15 (GMT)
Merge branch 'blender2.8' into temp-object-multi-mode
March 14, 2018, 07:31 (GMT)
Move layer utility functions into own file
March 14, 2018, 07:17 (GMT)
Merge branch '28' into temp-object-multi-mode
March 14, 2018, 02:52 (GMT)
Merge branch '28' into temp-object-multi-mode
March 13, 2018, 16:06 (GMT)
Filtering suppoert w/ BKE_view_layer_array_from_*

Fixes mixing non active objects w/o UVs, when using UV tools/selection.
March 13, 2018, 15:24 (GMT)
Merge branch 'blender2.8' into temp-object-multi-mode
March 13, 2018, 13:06 (GMT)
Multi-edit-support for Select Linked Mesh
March 13, 2018, 12:52 (GMT)
Move to using arrays of objects/bases

This avoids stepping over the same obdata multiple times for linked
duplicates.

Also support select-linked for UV editmode.
March 13, 2018, 09:23 (GMT)
Add array utilities for getting objects in mode
March 13, 2018, 09:22 (GMT)
Correct assert adding new object
March 13, 2018, 09:16 (GMT)
Fix assert entering edit mode w/ multiple objects
March 13, 2018, 07:45 (GMT)
Merge branch '28' into temp-object-multi-mode
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021