Blender Git Commits

Blender Git "tmp-eevee-glsl-cleanup" branch commits.

July 15, 2020, 11:43 (GMT)
Merge branch 'master' into tmp-eevee-glsl-cleanup
July 13, 2020, 13:57 (GMT)
Fix broken shading in workbench
July 13, 2020, 13:50 (GMT)
EEVEE: Rename default_world_frag.glsl to lookdev_world_frag.glsl

Also include cleanups of the world rendering logic.
July 13, 2020, 13:50 (GMT)
Fix undefined behavior with background alpha
July 11, 2020, 12:43 (GMT)
Cleanup: EEVEE: Remove unused IRRADIANCE_CUBEMAP
July 11, 2020, 12:43 (GMT)
Cleanup: EEVEE: Remove concentric samples.
July 11, 2020, 12:43 (GMT)
EEVEE: Split bsdf_common_lib.glsl into smaller files
July 11, 2020, 12:43 (GMT)
DRW: Put viewvecs calculation to view update

This avoids code duplication between draw engines.
July 11, 2020, 12:43 (GMT)
Cleanup: Workbench: Remove own viewvecs
July 11, 2020, 12:43 (GMT)
Cleanup: EEVEE: Remove own viewvecs
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021