Blender Git Statistics -> Developers -> PixelTrader

Philip Luk (PixelTrader)

Total Commits : 36
Master Commits : 0
Branch Commits : 36
First Commit : July 2, 2019
Latest Commit : September 3, 2019

Commits by Month

DateNumber of Commits
September, 20193
August, 201928
July, 20195

Commit Distribution

PathNumber of Commits
cycles_unbiased_volumes36

Favourite Files

FilenameTotal Edits
abc_mesh.cc13
alembic_capi.cc9
abc_customdata.cc9
abc_points.cc8
abc_object.cc6
abc_object.h6
ABC_alembic.h6
io_alembic.c6
abc_points.h5
MOD_meshsequencecache.c5

File Changes

ActionTotalPer Commit
Added20.1
Modified1313.6

Code Changes

ActionTotalPer Commit
Lines Added1 59249.8
Lines Removed2919.1

Latest commits Feed

Revision c1f797b by Philip Luk (cycles_unbiased_volumes)
September 3, 2019, 21:03 (GMT)
Modify .gitmodules to use Tangent Anim subrepo for addons, add /build to .gitignore

1) Modified release/scripts/addons to point to git://github.com/tangent-animation/blender-addons.git, branch blender-v2.80-release

2) add /build to .gitignore (VS Code writes its build files there by default).
Revision a10c7e9 by Philip Luk (cycles_unbiased_volumes)
September 3, 2019, 20:53 (GMT)
Merge with feature/blender_origin_merge

1) Merge with feature/blender_origin_merge, which is the branch with the latest blender-v2.80-release code merged into it (the currently stable blender-v2.80 code).

2) Always display the build information for our internal blender builds (splash screen).
Revision 9f13776 by Philip Luk (cycles_unbiased_volumes)
September 3, 2019, 19:49 (GMT)
Merge remote-tracking branch 'blender_origin/blender-v2.80-release' into feature/blender_origin_merge

Revision e8f7aae by Philip Luk (cycles_unbiased_volumes)
August 21, 2019, 20:49 (GMT)
Fix alembic code merge issues.

Revision 421ebdd by Philip Luk (cycles_unbiased_volumes)
August 21, 2019, 14:32 (GMT)
Modify .gitmodules to use Tangent Anim subrepo for addons

Modified release/scripts/addons to point to git://github.com/tangent-animation/blender-addons.git, branch blender-v2.80-release
Revision 0e9b9d1 by Philip Luk (cycles_unbiased_volumes)
August 19, 2019, 15:24 (GMT)
Merge branch 'feature/blender_tangentanimrelease_cmake' into develop
Revision 1f3fc0c by Philip Luk (cycles_unbiased_volumes)
August 19, 2019, 15:23 (GMT)
The code that allows CLion to index the external library headers is only for Windows and CLion for now.

Revision ec67890 by Philip Luk (cycles_unbiased_volumes)
August 19, 2019, 15:22 (GMT)
Add blender_tangentanimrelease.cmake config file for builds

To use the configuration on Windows the command line is like this:
cmake -G "Visual Studio 15 2017 Win64" -C "..blenderbuild_filescmakeconfigblender_tangentanimrelease.cmake" ..blender

To build it:
cmake --build . --target install --config RelWithDebInfo -- /maxcpucount
Revision 7412621 by Philip Luk (cycles_unbiased_volumes)
August 18, 2019, 23:14 (GMT)
Rename yup_to_zup_attr_ to attrs_require_coord_convert_

A better name for the field "Y-Up to Z-Up Custom Attributes:" is "Require coordinate conversion:" That's in case there a forward and up axis fields are introduced as options in the future and so hard hard-coding the Y-Up to Z-Up conversion may eventually be removed in favour of options specifying the axes.
Revision 644a696 by Philip Luk (cycles_unbiased_volumes)
August 18, 2019, 22:24 (GMT)
Handle Y-Up to Z-Up attribute string in MOD_meshsequencecache

1. Handle the yup_to_zup_attrs_str parameter in the MeshSequenceCache modifier.

2. This fixes an issue where animation wasn't applied, as a consequence to the previous change when the yup_to_zup_attrs_vec was introduced, since the yup_to_zup_attrs_str data wasn't being applied by applyModifier().

3. Make the appropriate RNA_def_property() calls for "import_attrs", and "yup_to_zup_attrs_str". Also add them to DNA_cachefile_types.h

4. Set maximum length of the yup_to_zup_attrs_str to 1024. 2048 is a little excessive.

5. Disable Ui for yup_to_zup_attrs_str when import_attrs is not enabled.

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