Blender Git Statistics -> Developers -> maxime

maxime caron (maxime)

Total Commits : 1
Master Commits : 0
Branch Commits : 1
First Commit : December 29, 2020
Latest Commit : December 29, 2020

Commits by Month

DateNumber of Commits
December, 20201

Commit Distribution

PathNumber of Commits
temp-D8687-directly_select_fcurves1

Favourite Files

FilenameTotal Edits
graph_select.c1

File Changes

ActionTotalPer Commit
Modified11.0

Code Changes

ActionTotalPer Commit
Lines Added154154.0
Lines Removed55.0

Latest commits Feed

Revision 0cf06e2 by maxime caron / Wayde Moss (temp-D8687-directly_select_fcurves)
December 29, 2020, 22:01 (GMT)
Directly select animation curves in the graph editor

Hi!

In Blender, in the graph editor, it is for now impossible to select a curve directly without selecting a keyframe of that curve.
This can sometimes be a bit frustrating, especially for people coming from softwares where this is possible. Being able to select curves directly allows to hide or lock them a bit faster, for instance.

This patch enables the user to **directly select animation curves with the usual selection operators**. When doing a selection, the usual keyframe selection is first performed, and if no keyframe could be found, then it tries selecting the curve. This is done on a per-curve basis (per-channel), which means that the user may select both a keyframe for a curve A, and a curve B with no keyframe. I found it to be more intuitive, but maybe this is something that should change.

The selection of the curves is done by sampling them in the interval defined by the xmin and the xmax of the selection area, and checking if those points are inside of this area.

Selecting curve is available in the **box selection** operator, the **lasso**, and the **circle selection** operators.

{F8892684}

Reviewed By: sybren, zeddb, looch

Differential Revision: https://developer.blender.org/D8687

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021