Blender SVN Statistics -> Committers -> howardt

Howard Trickey (howardt)

Total Commits : 106
Trunk Commits : 55
Branch Commits : 51
First Commit : August 1, 2011
Latest Commit : May 24, 2013 (Yesterday)

Commits by Date

DateNumber of Commits
May, 20131
April, 20131
March, 20131
February, 20132
January, 201310
December, 20126
November, 201212
October, 20125
September, 20125
August, 20123
July, 20125
June, 20120
May, 20120
April, 20123
March, 20129
February, 20126
January, 20122
December, 20118
November, 20112
October, 20110
September, 20117
August, 201118

Commit Distribution

PathNumber of Commits
Trunk55
bmesh38
soc-2012-sushi13

Favourite Trunk Files

FilenameTotal Edits
bmesh_bevel.c18
editmesh_knife.c13
bmo_bevel.c7
knifetool.c6
MOD_bevel.c4
editmesh_tools.c4
bmesh_bevel.h3
bmesh_py_types.c3
bmesh_polygon.c3
bmesh_mods.c2

Trunk File Changes

ActionTotal Count
Modified83

Latest commits

Revision 57004 by Howard Trickey
1 day and 3 hours ago
Fix bug #35450, bevel make large spikes sometimes.
Needed special case for when beveled edge is
antiparallel to an adjacent edge.
Revision 56259 by Howard Trickey
April 24, 2013, 12:39 (GMT)
Fix bug #34611: bevel overlap limit
The previous fix limited overlap, but is sometimes
too conservative, and artists want way to turn off
the limiting, so added 'Allow Overlap' option to
modifier.
Revision 55234 by Howard Trickey
March 13, 2013, 14:08 (GMT)
Fix bevel modifier bug #34611, limit bevel amount needed.

This is a quick fix that perhaps overestimates the point
of first geometry collision, but at least for now it should
allow models that used the old modifier and a too-big
bevel amount to not look awful.

The correct solution to this problem is much more involved
and I'll get to it later.
Revision 54713 by Howard Trickey
February 21, 2013, 17:29 (GMT)
Enable new bevel tool code in bevel modifier.

Now modifier takes a segments parameter.
Bevel edge weights will multiply the overall amount.
For vertex-only, you can give a vertex group name,
and the weights in that will multiply the overall amount.

Revision 54389 by Howard Trickey
February 8, 2013, 13:51 (GMT)
Fix Knife cut-through bug #34072.
Revision 54231 by Howard Trickey
January 31, 2013, 12:54 (GMT)
Fix bevel bug #33906, unwanted distortion with skewed meshes.

The code for making a rounded profile edge at a vertex needed
a special case for when that profile is on the third face
(the one not touched by the beveled edge) when only one edge
is beveled and the three faces are not orthogonal.
Revision 53968 by Howard Trickey
January 21, 2013, 18:19 (GMT)
Vertex bevel: adjust vertex positions to make a more rounded pattern.
Also fixed debug quad drawing code to not join successive quads.
Revision 53961 by Howard Trickey
January 21, 2013, 14:15 (GMT)
Add (vertex-only) Bevel to Mesh > Vertex menu.
Revision 53958 by Howard Trickey
January 21, 2013, 13:31 (GMT)
Bevel vertex: fix rebuild of faces so they are connected when seg > 1.
Revision 53937 by Howard Trickey
January 21, 2013, 01:52 (GMT)
Bevel vertex only (shortcut: control-shift-B) initial commit.

MiikaHweb - Blender SVN Statistics v1.34
By: Miika HämäläinenLast update: May-25-2013 08:24 MiikaHweb | 2003-2013