Blender SVN Statistics -> Committers -> nicholasbishop
Nicholas Bishop (nicholasbishop)
Total Commits : 1 086
Trunk Commits : 632
Branch Commits : 454
First Commit : November 6, 2006
Latest Commit : March 16, 2013
Commits by Date
| Date | Number of Commits | |
|---|---|---|
| March, 2013 | 2 | |
| February, 2013 | 5 | |
| January, 2013 | 10 | |
| December, 2012 | 20 | |
| November, 2012 | 1 | |
| October, 2012 | 11 | |
| September, 2012 | 0 | |
| August, 2012 | 6 | |
| July, 2012 | 3 | |
| June, 2012 | 20 | |
| May, 2012 | 68 | |
| April, 2012 | 14 | |
| March, 2012 | 78 | |
| February, 2012 | 34 | |
| January, 2012 | 19 | |
| December, 2011 | 7 | |
| November, 2011 | 4 | |
| October, 2011 | 0 | |
| September, 2011 | 1 | |
| August, 2011 | 0 | |
| July, 2011 | 8 | |
| June, 2011 | 2 | |
| May, 2011 | 1 | |
| April, 2011 | 1 | |
| March, 2011 | 2 | |
| February, 2011 | 0 | |
| January, 2011 | 11 | |
| December, 2010 | 5 | |
| November, 2010 | 1 | |
| October, 2010 | 9 | |
| September, 2010 | 10 | |
| August, 2010 | 36 | |
| July, 2010 | 74 | |
| June, 2010 | 51 | |
| May, 2010 | 8 | |
| April, 2010 | 0 | |
| March, 2010 | 0 | |
| February, 2010 | 0 | |
| January, 2010 | 3 | |
| December, 2009 | 0 | |
| November, 2009 | 17 | |
| October, 2009 | 6 | |
| September, 2009 | 2 | |
| August, 2009 | 61 | |
| July, 2009 | 6 | |
| June, 2009 | 13 | |
| May, 2009 | 3 | |
| April, 2009 | 1 | |
| March, 2009 | 3 | |
| February, 2009 | 7 | |
| January, 2009 | 101 | |
| December, 2008 | 9 | |
| November, 2008 | 7 | |
| October, 2008 | 3 | |
| September, 2008 | 0 | |
| August, 2008 | 20 | |
| July, 2008 | 27 | |
| June, 2008 | 13 | |
| May, 2008 | 3 | |
| April, 2008 | 1 | |
| March, 2008 | 5 | |
| February, 2008 | 7 | |
| January, 2008 | 11 | |
| December, 2007 | 15 | |
| November, 2007 | 0 | |
| October, 2007 | 0 | |
| September, 2007 | 1 | |
| August, 2007 | 3 | |
| July, 2007 | 0 | |
| June, 2007 | 13 | |
| May, 2007 | 3 | |
| April, 2007 | 5 | |
| March, 2007 | 6 | |
| February, 2007 | 10 | |
| January, 2007 | 77 | |
| December, 2006 | 83 | |
| November, 2006 | 19 | |
Commit Distribution
| Path | Number of Commits |
|---|---|
| Trunk | 632 |
| blender2.5 | 189 |
| soc-2010-nicolasbishop | 155 |
| soc-2008-nicholasbishop | 89 |
| sculpt25 | 9 |
| bmesh | 6 |
| soc-2012-swiss_cheese | 4 |
| branch-farsthary | 1 |
| soc-2011-onion | 1 |
Favourite Trunk Files
| Filename | Total Edits |
|---|---|
| sculptmode.c | 96 |
| multires.c | 69 |
| sculpt.c | 57 |
| buttons_editing.c | 42 |
| readfile.c | 34 |
| subsurf_ccg.c | 33 |
| gpu_buffers.c | 33 |
| multires.c | 30 |
| DNA_scene_types.h | 30 |
| space.c | 30 |
Trunk File Changes
| Action | Total Count |
|---|---|
| Added | 66 |
| Modified | 1 624 |
| Deleted | 3 |
Latest commits
Revision 55344 by Nicholas Bishop March 16, 2013, 18:22 (GMT) |
Stop dyntopo updates from happening in masked areas Fixes [#34348] Collapse short edges affects masked geometry /projects.blender.org/tracker/?func=detail&aid=34348&group_id=9&atid=498 Fixed by disallowing topology updates on edges with a vertex masked at 50% or greater. This is a necessarily arbitrary choice; can't do halfway updates for topology like we can with displacement. |
Revision 55343 by Nicholas Bishop March 16, 2013, 17:45 (GMT) |
Fix sculpt view normal for transformed objects Patch from Antony Riakiotakis, thanks! Fixes [#34641] "Front Faces Only" option in SculptMode behaves weird projects.blender.org/tracker/?func=detail&aid=34641&group_id=9&atid=498 |
Revision 54827 by Nicholas Bishop February 25, 2013, 00:02 (GMT) |
Fix for collapse-edges crash in dyntopo Was incorrectly testing for a vertex in a set with BLI_ghash_lookup rather than BLI_ghash_haskey; the key in this case is always null so the test failed. This could leave the PBVH in an inconsistent state, since the top-level map of BMesh vertices to PBVH nodes would indicate the vertex was in a node, but that node wouldn't actually have any faces using the vertex. That inconsistent state would eventually lead to a crash in pbvh_bmesh_vert_remove(). Fixes http://projects.blender.org/tracker/?func=detail&atid=498&aid=34370&group_id=9 |
Revision 54602 by Nicholas Bishop February 16, 2013, 21:36 (GMT) |
Fix for harmless uninitialized-variable warning |
Revision 54601 by Nicholas Bishop February 16, 2013, 21:32 (GMT) |
Fix performance regression with anchor brush in sculpt mode When restoring coordinates in sculpt mode (used for several brushes including anchor brush), can use sculpt_undo_get_node() for non-dyntopo sculpting instead of sculpt_undo_push_node(). This should bring speed of anchor brush back to 2.65 level for regular mesh/multires sculpting. Fixes projects.blender.org/tracker/?func=detail&atid=498&aid=34208&group_id=9 |
Revision 54434 by Nicholas Bishop February 10, 2013, 15:59 (GMT) |
Ensure that mask layer exists in sculpt mode after multires subdivide Sculpt mode requires mask customdata layer for multires and ensures it exists on entering sculpt mode. However, sculpt mode only considers multires to be active if the level of subdivision is not zero, so it does not add mask for unsubdivided multires meshes. If the multires mesh is subdivided while in sculpt mode, no mask was present leading to weird drawing and crash on use of the mask brush. Fixed by doing the same thing in multires_subdivide_exec() that is done in ED_object_modifier_add(), which is to check if sculpt mode is active and add mask layer if so. Fixes [#34190] Viewport artifacts when using Multiresolution modifier projects.blender.org/tracker/index.php?func=detail&aid=34190&group_id=9&atid=498 |
Revision 54265 by Nicholas Bishop February 2, 2013, 16:54 (GMT) |
Remove loose edges created during undo in dynamic-topology sculpt mode Fixes [#34043] "Dyntopo: noise appear during sculpting (parasite edges)" projects.blender.org/tracker/index.php?func=detail&aid=34043&group_id=9&atid=498 |
Revision 54109 by Nicholas Bishop January 26, 2013, 17:19 (GMT) |
Check for deletion before moving vert in dyntopo collapse edge Fixes [#33964] Dyntopo crash with edge collapse + undo projects.blender.org/tracker/?func=detail&aid=33964&group_id=9&atid=498 |
Revision 54064 by Nicholas Bishop January 24, 2013, 04:33 (GMT) |
Remove dynamic-topology flag from mesh when entering sculpt mode This will be enabled if the file was saved with dynamic topology on, but we don't automatically re-enter dynamic-topology mode when loading a file so remove the flag. Fixes bug [#33956] projects.blender.org/tracker/?func=detail&aid=33956&group_id=9&atid=498 |
Revision 53927 by Nicholas Bishop January 20, 2013, 15:36 (GMT) |
Add missing virtual destructor for VirtualMemoryAllocator Fixes a warning from GCC 4.7.2. |
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