Feed

MiikaHweb Blog -> Archive


Mesh Paint Effects

Aug-08-2010    4 Comments

I've been working on some kind of effect system for Mesh Paint. Hardest part of it is to make it work along all those UV-islands mesh very likely has. Some simple effects are partly ready but they currently only work on planar mesh, so still about 3/4 of work to do.

Here are previews of two basic effects. First, spreading / expanding paint:


And dripping paint (Ya, I know it could look better. I'm working on it.):



And special thanks to everyone who donated to support my development! :)

Posted by MiikaH at 15:00

Category:Blender, Development
Tags: Blender, Update, Effect, Dynamic Paint



(Comments, questions or discussion about this post.)

Klesus
Aug-08-2010 20:44
Nice, think we'll see blood and gore movies coming in the future soon.
Perhaps a part of the next open movie project ;)
Chaorain
Aug-09-2010 15:37
StarStarStarStarStar
Wow, my jaw dropped when I saw this. I can't wait for it to make it into trunk.
Truly amazing.
MiikaH
Aug-09-2010 15:43
@mookie

What wire? It's a normal/bump mapped texture, not a mesh. :)
MiikaH
Aug-25-2010 17:28
@Mariusz

Yeah, that is the latest patch released. Unfortunately it isn't compatible with recent SVN versions. :p

I'm gonna release a new finished version within a couple of weeks.

Write a comment:
Name: *
Site:
Language:
Review:
Verification Code: *verification image (?)
Message: *

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021