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Git Commits -> Revision 71fce3c

Revision 71fce3c by Lukas Toenne (strand_gpu, strand_nodes)
July 17, 2016, 09:46 (GMT)
Augmentation of the strand shader with a debugging shader.

The debug shader shares most code with the regular shader. It uses a
geometry shader pass to create extra vector lines.

Commit Details:

Full Hash: 71fce3c784681ffbe165949f0f37982ff072e023
Parent Commit: 7c24400
Lines Changed: +360, -237

3 Added Paths:

/source/blender/gpu/shaders/gpu_shader_strand_debug_frag.glsl (+8, -0) (View)
/source/blender/gpu/shaders/gpu_shader_strand_debug_geom.glsl (+47, -0) (View)
/source/blender/gpu/shaders/gpu_shader_strand_debug_vert.glsl (+26, -0) (View)

12 Modified Paths:

/release/scripts/startup/bl_ui/properties_data_modifier.py (+1, -0) (Diff)
/source/blender/editors/space_view3d/drawstrands.c (+27, -5) (Diff)
/source/blender/gpu/CMakeLists.txt (+3, -0) (Diff)
/source/blender/gpu/GPU_strands.h (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_strands_shader.c (+171, -163) (Diff)
/source/blender/gpu/shaders/gpu_shader_strand_frag.glsl (+0, -5) (Diff)
/source/blender/gpu/shaders/gpu_shader_strand_geom.glsl (+11, -7) (Diff)
/source/blender/gpu/shaders/gpu_shader_strand_util.glsl (+55, -10) (Diff)
/source/blender/gpu/shaders/gpu_shader_strand_vert.glsl (+1, -45) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+4, -0) (Diff)
/source/blender/modifiers/intern/MOD_strands.c (+2, -0) (Diff)
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