Blender Git Loki

Git Commits -> Revision 3ee7410

August 27, 2013, 22:33 (GMT)
some fixes for drawing stipple with drawMappedFaces

Commit Details:

Full Hash: 3ee7410876d06c0bf0947989e693608e2c7ff3d8
SVN Revision: 59576
Parent Commit: ee01240
Lines Changed: +87, -51

12 Modified Paths:

/intern/ghost/intern/GHOST_Context.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+22, -5) (Diff)
/source/blender/blenkernel/intern/editderivedmesh.c (+10, -0) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+16, -8) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+0, -4) (Diff)
/source/blender/editors/uvedit/uvedit_draw.c (+0, -1) (Diff)
/source/blender/gpu/intern/gpu_basic_shader.c (+1, -12) (Diff)
/source/blender/gpu/intern/gpu_immediate.h (+4, -0) (Diff)
/source/blender/gpu/intern/gpu_raster.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_safety.c (+4, -1) (Diff)
/source/blender/gpu/intern/gpu_safety.h (+26, -17) (Diff)
/source/blender/gpu/shaders/gpu_shader_raster_vert.glsl (+2, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021