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Git Commits -> Revision b766ff4

Revision b766ff4 by Campbell Barton (apricot)
August 24, 2008, 02:46 (GMT)
svn merge -r 16227:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/blender

Thanks for bens state level commit will be able to clean up duplicate sensors a bit :)
http://members.optusnet.com.au/cjbarton/frank_logic.png

Commit Details:

Full Hash: b766ff4a0067a86855bdea600436ec1647599fda
SVN Revision: 16239
Parent Commit: 468b25e
Lines Changed: +136, -36

18 Modified Paths:

/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj (+6, -0) (Diff)
/release/text/copyright.txt (+1, -1) (Diff)
/source/blender/blenkernel/BKE_deform.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/shrinkwrap.c (+6, -6) (Diff)
/source/blender/blenlib/BLI_winstuff.h (+8, -0) (Diff)
/source/blender/blenlib/intern/BLI_kdopbvh.c (+1, -2) (Diff)
/source/blender/python/api2_2x/Particle.c (+3, -3) (Diff)
/source/gameengine/GameLogic/SCA_IController.cpp (+2, -0) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.cpp (+39, -6) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.h (+9, -4) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_LogicManager.cpp (+25, -6) (Diff)
/source/gameengine/GameLogic/SCA_LogicManager.h (+2, -0) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.cpp (+10, -1) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.h (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+6, -1) (Diff)
/source/gameengine/PyDoc/SCA_ISensor.py (+6, -1) (Diff)
/source/nan_definitions.mk (+4, -4) (Diff)
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