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Git Commits -> Revision e42f61d

Revision e42f61d by Pablo Dobarro (master)
March 16, 2020, 16:53 (GMT)
Fix incorrect Face Sets when using mask extract

Mask extract modifies the topology when adding the boundary loop, so
previous face sets may not be correct in the new mesh. Remove the face
sets datalayer and let sculpt mode rebuild it when entering sculpt mode
in the new object.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D7129

Commit Details:

Full Hash: e42f61dda8b635511f083c09ccda5db9d28ec172
Parent Commit: bab0fd1
Lines Changed: +5, -0

1 Modified Path:

/source/blender/editors/mesh/editmesh_mask_extract.c (+5, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021