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Blender Git Statistics -> Branches -> temp-explicit-colors

"Temp-explicit-colors" branch

Total commits : 30
Total committers : 1
First Commit : April 14, 2021
Latest Commit : May 25, 2021


Commits by Month

DateNumber of Commits
May, 202116
April, 202114

Committers

AuthorNumber of Commits
Jeroen Bakker30

Popular Files

FilenameTotal Edits
BLI_color.hh16
BLI_color_test.cc10
geometry_component_mesh.cc7
draw_cache_impl.h5
BKE_attribute_math.hh4
draw_testing.cc4
draw_testing.hh4
attribute_math.cc4
performance_test.cc4
cpp_types.cc4

Latest commits Feed

May 25, 2021, 06:59 (GMT)
Revert "Performance: GPU Batch Baseline TestCase."

This reverts commit 864e62a36630bdad040326ea233a97044f2b0774.
May 25, 2021, 06:53 (GMT)
Do nothing when method doesn't make any sense. (used to be asserts).
May 25, 2021, 06:28 (GMT)
Cleanup: Typos in comment.
May 25, 2021, 06:17 (GMT)
Cleanup: to_straight_alpha => unpremultiply_alpha.
May 25, 2021, 06:14 (GMT)
Cleanup: to_premultiplied_alpha => premultiply_alpha.
May 25, 2021, 06:11 (GMT)
Cleanup: to_byte_decoded => decode
May 25, 2021, 06:08 (GMT)
Cleanup: to_byte_encoded => encode.
May 25, 2021, 05:53 (GMT)
Fix compile issue introduced by merge.
May 25, 2021, 05:45 (GMT)
Merge branch 'master' into temp-explicit-colors
May 18, 2021, 07:16 (GMT)
Fixed comments still mentioning srgb.
May 18, 2021, 06:59 (GMT)
Merge branch 'master' into temp-explicit-colors
May 18, 2021, 06:59 (GMT)
Performance: GPU Batch Baseline TestCase.

When using a dense mesh and transforming a small number of verts the mesh received a copy-on-write signal. This will free all GPU batches. No reuse is currently possible.
This patch adds a test case that can be used as a baseline to optimize the cache construction in the draw module.

Differential Revision: https://developer.blender.org/D11255
May 18, 2021, 06:58 (GMT)
Changed Srgb to Theme.
May 17, 2021, 13:20 (GMT)
Revert "Performance: GPU Batch Baseline TestCase."

This reverts commit f80426699598daa1ee502031d755706b9c0f0d5f.
May 17, 2021, 05:29 (GMT)
Merge branch 'master' into temp-explicit-colors
May 17, 2021, 05:19 (GMT)
Performance: GPU Batch Baseline TestCase.

When using a dense mesh and transforming a small number of verts the mesh received a copy-on-write signal. This will free all GPU batches. No reuse is currently possible.
This patch adds a test case that can be used as a baseline to optimize the cache construction in the draw module.

Differential Revision: https://developer.blender.org/D11255
April 20, 2021, 12:30 (GMT)
Added final keyword to concrete color classes.
April 20, 2021, 12:25 (GMT)
Changed templates to concrete classes.
April 20, 2021, 06:31 (GMT)
Merge branch 'master' into temp-explicit-colors
April 19, 2021, 13:45 (GMT)
Use encode/decode for geometry colors.

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021