Blender Git Commit Log
Git Commits  -> Revision 36c4fc1
		
			
			
		
Revision 36c4fc1 by Sergey Sharybin (master) February 22, 2017, 09:54 (GMT)  | 
Cycles: Fix shading with autosmooth and custom normals New logic of split_faces was leaving mesh in a proper state from Blender's point of view, but Cycles wanted loop normals to be "flushed" to vertex normals. Now we do such a flush from Cycles side again, so we don't leave bad meshes behind. Thanks Bastien for assistance here!  | 
Commit Details:
Full Hash: 36c4fc1ea9d987ec88b27c04927ac44e12a49778
Parent Commit: 2c30fd8
Lines Changed:  +24,  -6
6 Modified Paths:
/intern/cycles/blender/blender_mesh.cpp (+9, -0) (Diff)
/intern/cycles/blender/blender_util.h (+1, -1) (Diff)
/source/blender/blenkernel/BKE_mesh.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/mesh.c (+4, -2) (Diff)
/source/blender/editors/object/object_bake_api.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_mesh_api.c (+8, -1) (Diff)
/intern/cycles/blender/blender_util.h (+1, -1) (Diff)
/source/blender/blenkernel/BKE_mesh.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/mesh.c (+4, -2) (Diff)
/source/blender/editors/object/object_bake_api.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_mesh_api.c (+8, -1) (Diff)


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