Blender Git Commit Log

Git Commits -> Revision 791cb92

August 6, 2021, 06:09 (GMT)
Make loopcut drawing consistent between gizmo and operator.

Loopcut drawing from gizmo had thicker lines because
it was using line smoothing without alpha blend, compared
to thin jagged lines from operator.

Make the drawing anti aliased and consistent by using
3D_POLYLINE/3D_POINT shaders, and making sure alpha
blending is on.

Reviewed By: #eevee_viewport, fclem

Differential Revision: https://developer.blender.org/D11333

Commit Details:

Full Hash: 791cb92b9614adc9282bb603ad17e6539e09bcc2
Parent Commit: 3f0d85d
Committed By: Siddhartha Jejurkar
Lines Changed: +22, -6

1 Modified Path:

/source/blender/editors/mesh/editmesh_preselect_edgering.c (+22, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021