Blender Git Commit Log

Git Commits -> Revision a088f81

Revision a088f81 by Benoit Bolsee (decklink)
May 22, 2016, 21:12 (GMT)
Optimize ImageRender->Decklink output

Use loadImage() method whenever possible to transfer video frame
directly from GL driver to Decklink frame. This is possible when
alpha is true on ImageRender and render size matches exactly video size.
Best results with offscreen render.

Commit Details:

Full Hash: a088f81295137a72033e9768cc947f786fc3c394
Parent Commit: 07c58d5
Lines Changed: +62, -111

2 Modified Paths:

/source/gameengine/VideoTexture/DeckLink.cpp (+61, -110) (Diff)
/source/gameengine/VideoTexture/DeckLink.h (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021