Blender Git Commits

Blender Git "overscan" branch commits.

April 17, 2014, 13:11 (GMT)
Initial implementation of overscan rendering

For now only affects blender internal renderer and viewport.
Currently it's possible to define overscan (in %%) manually
or make it so distortion matches the motrack displacement
model.

Still need to do loads of things in compositor, but it's
not such a bad starting point.

We can even start a branch for this.

Reviewers: dfelinto

Differential Revision: https://developer.blender.org/D462
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021