Blender Git Statistics -> Branches -> tracking_scopes

"Tracking_scopes" branch

Total commits : 2
Total committers : 1
First Commit : March 1, 2021
Latest Commit : March 1, 2021


Commits by Date

DateNumber of Commits
March 1, 20212

Committers

AuthorNumber of Commits
Sergey Sharybin2

Popular Files

FilenameTotal Edits
space_clip.py2
movieclip.c2
readfile.c1
space_clip.c1
clip_intern.h1
ED_clip.h1
clip_editor.c1
clip_utils.c1
DNA_space_types.h1
screen.c1

Latest commits Feed

March 1, 2021, 15:22 (GMT)
Tracking: Deal with gaps and long tracked segments better

When there is a gap during looking for a reference marker for the
scopes use the first marker after the gap. It helps re-positioning
the marker back in place after it got ocluded.

Also cosmetic changes on the labels.
March 1, 2021, 14:58 (GMT)
Tracking: Implement previous/next keyframe scopes

The purpose of these scopes is to give more visual reference to a VFX artist:
this way the artist can (re)position the marker more accurately when it starts
to slide. Before this change it was always more of a guess work about where
exactly the marker was at the previous keyframe.

There are some weak aspects of the patch related on some rather annoying
duplicated lines about calling an utility function for each of 3 scopes.
Ideally there needs to be some sort of foreach scope utility, but it is not as
trivial as it sounds since the editors implementation code is in ED module,
which is not available by blenloader and blenkernel.

The interface aspects still needs some work. Currently it is 3 scopes placed in
one column. Maybe it needs to be a flow, or some collapsable box?

Differential Revision: https://developer.blender.org/D10567

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021