Blender Git Statistics -> Developers -> makowalski
Michael Kowalski (makowalski)
Total Commits : 68
Master Commits : 0
Branch Commits : 68
First Commit : September 30, 2020
Latest Commit : December 29, 2020
Commits by Month
Date | Number of Commits | |
---|---|---|
December, 2020 | 17 | |
November, 2020 | 20 | |
October, 2020 | 30 | |
September, 2020 | 1 |
Commit Distribution
Path | Number of Commits |
---|---|
usd-importer-T81257 | 68 |
Favourite Files
Filename | Total Edits |
---|---|
usd_capi.cc | 24 |
usd_reader_mesh.cc | 15 |
usd_prim_iterator.cc | 14 |
io_usd.c | 13 |
CMakeLists.txt | 11 |
usd.h | 11 |
usd_reader_mesh.cc | 10 |
usd_reader_object.cc | 10 |
usd_util.cc | 9 |
usd_reader_mesh.h | 8 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 36 | 0.5 |
Modified | 215 | 3.2 |
Deleted | 13 | 0.2 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 4 586 | 69.5 |
Lines Removed | 1 963 | 29.7 |
Latest commits 
Revision 106ff26 by Michael Kowalski (usd-importer-T81257) December 29, 2020, 20:39 (GMT) |
USD Importer: dependency graph update crash. Fixed occasional random crash due to simultaneous update to the dependency graph from multiple threads. A typical collision might happen when the USD import job thread is creating a material while the window manager in the main thread is processing event notifiers. Specifically, invoking BKE_object_material_slot_add() in the import thread would crash in the call Depsgraph::find_id_node(), presumably because the call to BKE_scene_graph_update_for_newframe() from the main thread is invalidating Depsgraph::id_hash. The current fix is to remove the ND_FRAME flag from the call to WM_jobs_timer(), which prevents ED_update_for_newframe() from being called in wm_event_system.c, line 506. We should look into whether we can skip invoking WM_jobs_timer() from the import thread altogether. |
Revision def3714 by Michael Kowalski (usd-importer-T81257) December 27, 2020, 19:27 (GMT) |
USD importer: handle 'normals' primvar. This fix was provided by Koen Vroeijenstijn. Added logic to read the normals from 'primvars:normals', if this primvar exists. |
Revision 2c048f1 by Michael Kowalski (usd-importer-T81257) December 27, 2020, 18:14 (GMT) |
USD importer Purpose parameters. Added logic to prune prims by purpose. UI now has toggles to enable importing guide, proxy and render purpose geometry. Minor format fix. |
Revision a2401c0 by Michael Kowalski (usd-importer-T81257) December 24, 2020, 01:33 (GMT) |
USD importer undo bug workaround. Skipping call to ED_undo_push() at end of the import, as invoking this function appears to cause occasional crashes. This logic should be restored once the source of the crash is determined. |
Revision ee9d96f by Michael Kowalski (usd-importer-T81257) December 23, 2020, 17:34 (GMT) |
USD Importer Xform merge bug fix. Disallow merging if parent isn't a UsdGeomXform. |
Revision 7c6561e by Michael Kowalski (usd-importer-T81257) December 15, 2020, 20:56 (GMT) |
USD importer: material assignment bug fix. Added logic to avoid assigning material indices to instanced meshes more than once. |
Revision 8148a24 by Michael Kowalski (usd-importer-T81257) December 15, 2020, 05:28 (GMT) |
USD Importer: material assignment improvements. Simplified code in USDMeshReader::assign_materials() and added logic to optionally allow assigning mesh material indices, object material slots, or both. |
Revision 53d3afa by Michael Kowalski (usd-importer-T81257) December 14, 2020, 01:49 (GMT) |
Fixed USD Import error message. |
Revision c8ae60e by Michael Kowalski (usd-importer-T81257) December 14, 2020, 01:39 (GMT) |
USD importer: format and compiler warning fixes. |
Revision 19dd906 by Michael Kowalski (usd-importer-T81257) December 11, 2020, 02:02 (GMT) |
USD importer: import shapes as empties. Added support for importing USD shapes (e.g., sphere, cube, etc.) as Blender empty objects, to allow visual debugging of transforms. Eventually, this logic will be extended to create meshes corresponding to the actual shapes. |
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