Blender Git Statistics -> Developers -> sidd017

Siddhartha Jejurkar (sidd017)

Total Commits : 54
Master Commits : 4
Branch Commits : 50
First Commit : March 10, 2021
Latest Commit : September 11, 2021

Commits by Month

DateNumber of Commits
September, 20212
August, 202120
July, 202111
June, 202117
May, 20211
April, 20210
March, 20213

Commit Distribution

PathNumber of Commits
soc-2021-uv-editor-improvements34
soc-2021-uv-edge-select-support16
soc-2021-uv-editor-improvements-edge-selection11
master4

Favourite Files

FilenameTotal Edits
uvedit_select.c11
uvedit_unwrap_ops.c8
overlay_grid.c6
uvedit_intern.h4
image_draw.c4
ED_uvedit.h4
rna_space.c3
uvedit_islands.c3
uvedit_ops.c3
space_image.py3

File Changes

ActionTotalPer Commit
Modified871.6

Code Changes

ActionTotalPer Commit
Lines Added2 40666.8
Lines Removed55015.3

Latest commits Feed

Revision 29deaae by Siddhartha Jejurkar (soc-2021-uv-edge-select-support)
September 11, 2021, 09:55 (GMT)
Fix: Deselecting edges in sticky vertex mode

Fixes the bug where deselecting an UV edge in sticky vertex mode would
deselect the UV vertices as well.
Revision fdc9318 by Siddhartha Jejurkar (soc-2021-uv-edge-select-support)
September 10, 2021, 09:25 (GMT)
UV: Drawing selected edges

* Changes vertex count for UV edge polygon from 4 to 6 in the geometry
shader
* Edge center for a selected edge will not be highlighted if the edge is
not selected. This new behavior provides a visual aid to the user that
helps in identifying selected and unselected UV edges
Revision 64d640d by Siddhartha Jejurkar (soc-2021-uv-edge-select-support)
August 27, 2021, 03:48 (GMT)
Merge branch 'master' into soc-2021-uv-edge-select-support
Revision 2766e00 by Siddhartha Jejurkar (soc-2021-uv-edge-select-support)
August 16, 2021, 05:08 (GMT)
Merge branch 'master' into soc-2021-uv-edge-select-support
Revision 0c2bc84 by Siddhartha Jejurkar (soc-2021-uv-editor-improvements)
August 16, 2021, 05:04 (GMT)
Merge branch 'master' into soc-2021-uv-editor-improvements
Revision 98deceb by Siddhartha Jejurkar (soc-2021-uv-editor-improvements)
August 16, 2021, 04:34 (GMT)
Cleanup and fix: Dynamic grid and offset operator

* Minor fix for dynamic grid
* Cleanup UV offset operator
Revision da8963a by Siddhartha Jejurkar (soc-2021-uv-editor-improvements)
August 16, 2021, 01:14 (GMT)
Cleanup and fixes: UV grid types

* Code and comment cleanup
* Refactor subdividing grid code to allow creating grid of different
dimensions different from the previous 4x4 grid
* Change subdividing grid dimensions to start from 8x8
* Refactor code used to calculate increment snapping value for the UV
editor
Revision 6f61cd9 by Siddhartha Jejurkar (soc-2021-uv-edge-select-support)
August 14, 2021, 14:42 (GMT)
Cleanup: Use utility function
August 9, 2021, 01:35 (GMT)
Merge branch 'master' into soc-2021-uv-editor-improvements-edge-selection
Revision 72ee339 by Siddhartha Jejurkar (soc-2021-uv-editor-improvements)
August 9, 2021, 01:01 (GMT)
Merge branch 'master' into soc-2021-uv-editor-improvements

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2021