Blender Git Commits

Blender Git "master" branch commits.

Revision 26ee700 by Gaia Clary
45 minutes ago
Fix: D3160 fixed blednerplayer stub.s for unix
Revision e5bb234 by Gaia Clary
9 hours 10 min ago
Cleanup (followup commit for D3160)

Added some spaces to keep the eInsertKeyFlags enumeration proper
Revision ff839fb by Gaia Clary
9 hours 18 min ago
Fix: D3160 Propose to use proper typedefs to avoid confusion

Differential Revision: https://developer.blender.org/D3160
13 hours 20 min ago
Fix usage of lib filepath in previous own commit...
13 hours 33 min ago
Add debug tool to check validity of current file *before* saving.

It is hidden behind the --debug-io flag for now.

Idea is to try to catch broken libraries state in current Main before we
actually write the file on disk, should help catching and understanding
what happens in Spring corruption cases.
23 hours 35 min ago
VSE Effects: Wipe box: fix compilation errors

This is still broken I cant tell if it is the fact that the in_band
funtion does not work properally or an issue in the box algorithm, or
both.

It seems like the calculation of the size of the box while roatated
needs to be fixed also.
1 day and 6 hours ago
Cleanup: make variable name English
1 day and 6 hours ago
Cleanup: rename vlak -> poly
1 day and 11 hours ago
Cleanup: rename Icon.type -> id_type

Confusing when adding non-id icons.
1 day and 13 hours ago
Port particle instance modifier changes from Gooseberry branch

The work is mainly from Lukas Toenne, with some modifications from myself.

Includes following obvious changes:

- Particle system selection is now name-based, with lookup menu.
- Lots of new options to control varieties.

Changes comparing to the Gooseberry branch:

- Default values and versioning code ensures same behavior as the
old modifier.

- Custom data layers are coming from vertex color, the modifier
does not create arbitrary layers now. The hope is to keep data
more manageable, and maybe make it easier to select in the shader
later on.

This means, values are quantized to 256 values, but it should be
enough to get varieties in practice.

Reviewers: brecht, campbellbarton

Reviewed By: brecht

Subscribers: eyecandy

Differential Revision: https://developer.blender.org/D3157
1 day and 16 hours ago
Cleanup: style
1 day and 16 hours ago
Undo: add missing flag for text delete
April 18, 2018, 11:54 (GMT)
Depsgraph: Fix missinf relation for particle instance modifier

Was causing lack of animation update when particle system had simulation,
April 18, 2018, 10:31 (GMT)
Cleanup: Trailing whitespace
April 18, 2018, 10:26 (GMT)
Remove irrelevant print statement

This statement is only relevant in 2.8, but causes confusion in master.
I kept the 'default' label to prevent compiler warnings about unhandled
cases. The break is needed because there should be at least one statement
after 'default'.
April 18, 2018, 08:52 (GMT)
Particles: Interpolate size for interpolated children

This finally allows us to use Random factor to add variations to the
interpolated children. This feature never worked since 2007L there was
random factor slider in the interface, but it was only used by simple
children. Now it has affect on interpolated children as well.

Technically, this will break compatibility if older file had random
factor set to something else than 0 (default value is 0 though). But
we are leaving 2.7 series, so can accept such breackage in the name
of supported features.
Revision bc9e055 by Julian Eisel
April 17, 2018, 22:29 (GMT)
Fix makesdna not respecting C++ comments

Tab after C++ comment broke parsing and didn't remove the line at all.
Was there since 2002 at least, probably confused some peeps.

This means commented out code was actually written to SDNA.
April 17, 2018, 10:29 (GMT)
bpy consistency fix handler_add(handle)

This doesn't change the API, so it doesn't affect any script.
However it give more consistent error messages.
April 17, 2018, 10:25 (GMT)
bpy blf api example update

With changes from Campbell Barton as well.
April 17, 2018, 09:59 (GMT)
Fix (unreported) RNA sometimes trying to get named sub-props from non-Group IDProp.

Why exactly this happens remains unclear, found that in the
autumn.blenrig file of Spring production while working on static
overrides... Tons of ugly IDProps in that rig. xD
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2018