August 16, 2015, 10:52 (GMT) |
GPencil Sculpt: Fix compilation errors in previous commit |
August 16, 2015, 06:21 (GMT) |
Merge branch 'master' into GPencil_Editing_Stage3 Conflicts: source/blender/editors/space_view3d/view3d_draw.c |
August 9, 2015, 13:02 (GMT) |
Code Cleanup: Extract out screenspace to 3D logic for GP Sculpt |
August 9, 2015, 12:19 (GMT) |
GPencil Tablet Support: Eraser now works during Continuous Drawing When continuous drawing is enabled, the eraser-end of the pen can be used to erase strokes (as an alternative to RMB). The keymap system still doesn't let us add such tablet events to the keymap as actual events though, so we cannot just have a D+Eraser = Erase keymapping. |
August 8, 2015, 05:44 (GMT) |
GPencil: Don't draw onion skins during animation playback * When playing back animations, onion skinning is temporarily disabled now so that the poses can be seen more clearly. - I've supposedly used the check which disables this for animation scrubbing, (I've tried both and checked the logic for each), but they don't seem to be working as advertised. So, for now, onionskins are still visible during scrubbing. * Onion skinning is also disabled for rendering playblasts and for file previews/ sequencer renders. |
August 6, 2015, 14:53 (GMT) |
Merge branch 'master' into GPencil_Editing_Stage3 Conflicts: release/scripts/startup/bl_ui/properties_grease_pencil_common.py source/blender/blenloader/intern/versioning_270.c |
July 25, 2015, 10:50 (GMT) |
Merge branch 'master' into GPencil_Editing_Stage3 |
July 24, 2015, 15:10 (GMT) |
GP Sculpt: Experimental pie menu for sculptmode (D+E) |
July 24, 2015, 14:49 (GMT) |
GP Sculpt: Improved header info string * Now it shows what the name of the active brush * Also added the hotkeys for adjusting the brush size/strength |
July 24, 2015, 14:00 (GMT) |
GP Sculpt: Sculpting on a frame without an existing key will create a new one Just like with the transform tools, if you start trying to sculpt strokes on a frame where no gpframe/drawings exist, a new gpframe will now be created. This makes it easier to use the sculpt tools for animating, as all you need to do is to start animating a sketch is to jump to a frame and start sculpting. The grab tool in particular works quite well for this sort of workflow. It appears to be particularly handy when doing breakdowns and/or straight-ahead animation, as well as for doing smaller tweaks. |
July 24, 2015, 03:09 (GMT) |
Merge branch 'master' into GPencil_Editing_Stage3 |
July 24, 2015, 02:26 (GMT) |
Merge branch 'master' into GPencil_Editing_Stage3 |
July 23, 2015, 01:08 (GMT) |
GP Sculpt: Code cleanup for randomise brush |
July 23, 2015, 00:50 (GMT) |
GP Sculpt: Allow randomise to offset points to either side of the line |
July 22, 2015, 13:33 (GMT) |
GP Sculpt: More WIP work to try and get this randomise brush working So it turns out that the screenspace-to-3d math is a lot more convoluted now than would be initially obvious. The brush is now behaving a lot better now in that it somewhat does what is expected. The results aren't really what we really want yet, so some more experimentation is still needed. |
July 20, 2015, 12:12 (GMT) |
GP Sculpt: Buggy attempt at building a "randomise" brush This currently just sends the points off screen. We need another approach. |
July 16, 2015, 14:25 (GMT) |
GP Sculpt: Collapse Edit/Sculpt panels by default Now tha we have many more editing tools/options here now, it's better to keep both of these collapsed, so that users have a greater chance of discovering the existence of either/or. Furthermore, since the editing tools have been available for a few releases now, users should be more familiar with what's on offer there now |
July 15, 2015, 05:52 (GMT) |
GP Sculpt: Version patching code to set sensible defaults for sculpt brushes |
July 14, 2015, 15:03 (GMT) |
GP Sculpt: Shift-F affects brush strength, and Ctrl-F affects brush size These hotkeys do not work when the brush is being used... |
July 14, 2015, 14:57 (GMT) |
GP Sculpt: Dampen Pinch brush strength By trial and error, it seems that dividing the influence by 5 makes this tool more manageable. |
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