Blender Git Commits

Blender Git "GPencil_FillStrokes" branch commits.

Page: 2 / 6

October 23, 2014, 04:50 (GMT)
GPencil: Refactor out space conversion APIs in response to Sergey's changes
October 23, 2014, 03:22 (GMT)
Merge branch 'master' into GPencil_EditStrokes

Conflicts (Unresolved):
source/blender/editors/gpencil/gpencil_paint.c
October 23, 2014, 03:16 (GMT)
Code Cleanup - Remove dead code
October 23, 2014, 03:13 (GMT)
Border Select for GPencil strokes
October 23, 2014, 01:12 (GMT)
Modified GPencil pie menu to work with edit modes
October 22, 2014, 13:41 (GMT)
Hack: Use same handling logic for finding "active" GPencil block in timeline as for 3D View

This is not a terribly nice hack, but it gives the behaviour that users expect
more often than not. Namely, this enables:
* GPencil keyframes now show up in timeline
* The next/prev keyframe buttons on the Timeline header work correctly
(i.e. they can "see" the GPencil keyframes)
October 22, 2014, 13:36 (GMT)
Keymaps UI now shows stroke editing keymap
October 22, 2014, 13:21 (GMT)
DKEY-Tab toggles GPencil Stroke Editing
October 22, 2014, 13:21 (GMT)
UI: Add toggle for stroke editmode to sequencer properties panel (since it doesn't have a toolbar)
October 22, 2014, 13:11 (GMT)
GPencil Editing: "Stroke Edit Mode"

Changed the way that the keybindings for the editing tools for strokes work,
to be less clunky to work with.

Now, instead of holding down DKEY, you instead enter "Stroke Edit Mode" (via
a toggle button in the "Edit Strokes" button in the toolbar). This enables a
keymap (Grease Pencil Stroke Edit Mode) which is only active when this setting
is enabled; the keybindings in this keymap are designed so that pressing the
normal hotkeys will affect the strokes as expected (instead of whatever else
may be in the viewport at the time instead).
October 22, 2014, 12:59 (GMT)
Fix compiler warning from changing some types
October 22, 2014, 12:20 (GMT)
Code cleanup: Port flags for bGPdata to a enum
October 18, 2014, 13:24 (GMT)
Support for jumping between Grease Pencil keyframes

* Added support for jumping between Grease Pencil keyframes (for the currently
visible context).

* Also added support for showing Grease Pencil keyframes in the timeline,
though this doesn't currently work because of context issues. We need to find
a way around not being able to know what other views are showing GP data
(e.g. maybe default to only showing stuff for 3D views, since that's the primary
usecase for animation-type work)?
October 18, 2014, 12:48 (GMT)
Added back toggle in Clip Editor to set where the datablock gets attached
October 17, 2014, 00:01 (GMT)
Put in place defines for not showing GP onionskins when animating

Added some defnies which will hide GP onionskins when animation playback is running.
These don't work yet though as there's no way to access that information from
the drawing callbacks which call the GP drawing code.
October 16, 2014, 11:16 (GMT)
Deselecting GP strokes deselects them for all frames and all (editable) layers
October 16, 2014, 10:23 (GMT)
Bugfix: Sequencer properties panel doesn't update when new Grease Pencil data is added
October 16, 2014, 10:18 (GMT)
Bugfix: Sequencer Preview doesn't update when stroke selection changes
October 15, 2014, 01:07 (GMT)
Grease Pencil layers in the DopeSheet now show interactive color swatches beside the layer name now
October 15, 2014, 00:50 (GMT)
Updated "Frame" menu to show all the operators which work for Grease Pencil mode
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021