June 11, 2021, 14:12 (GMT) |
adaptive_cloth: ui: add remesh option within shape |
June 11, 2021, 14:06 (GMT) |
UV : Pack islands to correct/specified UDIM Adds 2 features to the pack islands operator * Packing selected UVs to the closest UDIM * Packing selected UVs to user specified UDIM |
Revision db3b880 by Sybren A. Stüvel (asset-browser, asset-browser-poselib, temp-pose-flipping-fix-attempt) June 11, 2021, 13:43 (GMT) |
Merge remote-tracking branch 'origin/master' into asset-browser-poselib |
June 11, 2021, 12:56 (GMT) |
Merge branch 'master' into override-recursive-resync |
June 11, 2021, 12:55 (GMT) |
Revert "Add initial `BLI_math_time` with a 'seconds explode' function." This reverts commit c7e222c5ee5df7dd518d9c1b5d60c2bd70db2d64. |
June 11, 2021, 12:50 (GMT) |
Cycles X: Refactor noisy/denoised passes access The goal is to make it easily to extend denoising support for passes like light passes and shadow catcher, without need to double-write in the kernel, and without duplicating pass type for every noisy/denoised combination. Avoid double-write of noisy pass in the kernel, introducing an explicit separation of noisy pass written by the kernel and denoised pass written by a denoiser. The idea is to allow marking pass as "please read denoised result of the type when available". If there is no denoiser configured, then the pass will access its noisy data (and no data will be allocated for the pass which is requesting to return denoised result). It is possible to simplify some of the pass accessing in the denoisers, as well as possibly avoiding memory allocation. Will look into this as a followup development related on making denoiser able to denoise any input. The positive side is that now there is no need in the denoised pass film convert kernel. Should be no functional changes. Differential Revision: https://developer.blender.org/D11565 |
June 11, 2021, 12:11 (GMT) |
Revert test changes to `lib_id_test.cc`. Reset this file to master state. |
June 11, 2021, 12:05 (GMT) |
Merge branch 'master' into xr-controller-support |
June 11, 2021, 12:04 (GMT) |
Knife: Added orientation locking to knife tool - Pressing X, Y or Z will lock current cut to corresponding axis. - Pressing the same key twice will lock to local object axis. - Scene orientation setting takes priority over this when set to anything other than global. This provides support for custom orientations. |
June 11, 2021, 11:48 (GMT) |
XR: Add axis region, bimanual action flags The axis flags allow binding actions to certain regions of an input axis (positive or negative). In this way, two different actions can be bound to the input path "/input/thumbstick/x" without overlapping. The bimanual flag signifies that the action depends on inputs from both of its subaction paths, and both states, if available, will then be passed to the operator. This will be used in the future for two-handed navigation and transform. |
Revision f3ca987 by Jacques Lucke (temp-geometry-nodes-fields, temp-geometry-nodes-fields--anonymous-attributes, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-multi-function-procedure, temp-parallel-multi-function) June 11, 2021, 11:39 (GMT) |
start constructing procedure from node tree |
June 11, 2021, 11:00 (GMT) |
Add initial `BLI_math_time` with a 'seconds explode' function. Allows to explode a given amount of seconds into a random set of days/hours/minutes/seconds/milliseconds. Also add matching test. |
June 11, 2021, 11:00 (GMT) |
Merge branch 'master' into experimental-build |
Revision 40688cf by Falk David (temp-gpencil-bezier-stroke-type) June 11, 2021, 11:00 (GMT) |
Merge branch 'master' into temp-gpencil-bezier-stroke-type |
Revision 2245add by Jacques Lucke (temp-geometry-nodes-fields, temp-geometry-nodes-fields--anonymous-attributes, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-multi-function-procedure, temp-parallel-multi-function) June 11, 2021, 10:59 (GMT) |
Merge branch 'master' into mf-procedure |
June 11, 2021, 10:52 (GMT) |
Added a loop to add each category geo_node tests Each geometry node test is an individual test. It can be run separately by ctest command. For example ctest -R geo_node_mesh This will run all mesh tests. The extra overhead is each test adds to the total tests. |
June 11, 2021, 09:54 (GMT) |
LineArt: Take care of empty duplicollection. |
June 11, 2021, 09:25 (GMT) |
Draw attribute sockets with squares. |
Revision 72904f9 by Sybren A. Stüvel (asset-browser, asset-browser-poselib, temp-pose-flipping-fix-attempt) June 11, 2021, 09:19 (GMT) |
Merge remote-tracking branch 'origin/master' into asset-browser-poselib |
June 11, 2021, 08:32 (GMT) |
Disable load/store execution functions temporarily. Branch will be used to create design mockups for now. |
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