Blender Git Commits

Blender Git "builtin-simulation-nodes" branch commits.

Page: 14 / 122

January 4, 2020, 12:37 (GMT)
simplify names
January 4, 2020, 12:27 (GMT)
simplify names
January 4, 2020, 12:26 (GMT)
simplify names
January 4, 2020, 12:24 (GMT)
rename FunctionNodeTree to FunctionTree
January 4, 2020, 12:23 (GMT)
move code into sub namespace
January 4, 2020, 12:17 (GMT)
refactor: initial removal of FunctionTreeMFNetworkBuilder
January 3, 2020, 14:02 (GMT)
extract class for managing the socket mapping
January 3, 2020, 13:43 (GMT)
cleanup naming
January 3, 2020, 13:41 (GMT)
cleanup naming
January 3, 2020, 13:30 (GMT)
extract actual build step from builder
January 3, 2020, 13:21 (GMT)
extract members from builder
January 3, 2020, 13:16 (GMT)
replace IdMultiMap with more generic IndexToRefMultiMap
January 3, 2020, 12:44 (GMT)
cleanup
January 3, 2020, 12:40 (GMT)
use IndexToRefMap instead of IndexMap
January 3, 2020, 12:17 (GMT)
only map dummy sockets when function network has been created
January 3, 2020, 11:51 (GMT)
remove unused method
January 3, 2020, 11:44 (GMT)
extract IdMultiMap data structure
January 3, 2020, 11:06 (GMT)
add missing hash function
January 3, 2020, 10:39 (GMT)
Merge branch 'master' into functions
January 2, 2020, 16:14 (GMT)
use BLI::parallel_for when creating tetrahedons
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021