Blender Git Commit Log

Git Commits -> Revision 01c3a89

Revision 01c3a89 by Bastien Montagne (mesh-transfer-data)
November 23, 2014, 14:37 (GMT)
Remap: Loop raycasting: fallback to nearest check in case raycasting fails.

Reason is, it's usually really bad to have most loops of a dest face to map
correctly to a source island, and one or two mapping to nothing because raycasting
went outside of the island's geometry.

Also, in raycast/nearest queries, systematically do a copy of given co/no,
we do nor loose much, and inplace modifications here was getting way too
much confusing (easy to generate bugs this way, e.g. with 'refinement'
process of raycasting, co/no ended up getting transformed several times!).

Commit Details:

Full Hash: 01c3a89a8454d6b3ffa7135bed8b6e75ab09bc9d
Parent Commit: aaf3719
Lines Changed: +44, -7

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2022