Blender Git Commit Log
Git Commits -> Revision 0242a96
Revision 0242a96 by Campbell Barton (master) February 8, 2011, 02:09 (GMT) |
Change in behavior to shrinkwrap modifier's offset value with negative enabled. - negative ray casts would invert the offset direction. this meant if positive and negative were enabled at once and the mesh was slightly inside & outside the object it wrapped, the offset would be applied in opposite directions. This way the offset is always along the vertex normal. - allow negative offset from RNA, could be useful and no benefit to disable. |
Commit Details:
Full Hash: 0242a96f3bc0d844c6ca1c3916671b891de10d9f
SVN Revision: 34708
Parent Commit: 89bb5e6
Lines Changed: +4, -9