Blender Git Commit Log
Git Commits -> Revision 02a0f6b
Revision 02a0f6b by Alexander Gavrilov (master) November 25, 2020, 19:31 (GMT) |
Fluid Particles: fix viscoelastic spring threading crash again after D7394. Since D6133 fluid particle code uses thread local storage to collect springs created during a time step before adding them to the actual spring array. Prior to the switch to TBB there was a single finalize callback which was called on the main thread, so it could use psys_sph_flush_springs and insert the new entries into the final buffer. However in D7394 it was replaced with a reduce callback, which is supposed to be thread safe and have no side effects. This means that the only thing it can safely do is copy entries to the other temporary buffer. In addition, careful checking reveals that the 'classical' solver doesn't actually add springs, so reduce isn't needed there. Differential Revision: https://developer.blender.org/D9632 |
Commit Details:
Full Hash: 02a0f6b04a648b62150a310e67628efc1c0773e8
Parent Commit: 8330e19
Lines Changed: +31, -5