Blender Git Commit Log

Git Commits -> Revision 0696eaa

Revision 0696eaa by Bastien Montagne (master)
September 16, 2020, 14:39 (GMT)
Fix T80684: Node shader wrapper: Tweak handling of alpha textures.

There is no ideal solution here, but we can assume by default that we should
use the Alpha output from a texture used for transparency data.

This will break people using a dedicated B&W texture for this alpha
pass, but we cannot really handle all cases properly in this wrapper, we
only try to support the most common ones to some extent.

Commit Details:

Full Hash: 0696eaa3e84e9394518e9bc86217291aa58dcf13
Parent Commit: 1a4fc6d
Lines Changed: +1, -0

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020