Blender Git Commit Log
Git Commits -> Revision 0696eaa
Revision 0696eaa by Bastien Montagne (master) September 16, 2020, 14:39 (GMT) |
Fix T80684: Node shader wrapper: Tweak handling of alpha textures. There is no ideal solution here, but we can assume by default that we should use the Alpha output from a texture used for transparency data. This will break people using a dedicated B&W texture for this alpha pass, but we cannot really handle all cases properly in this wrapper, we only try to support the most common ones to some extent. |
Commit Details:
Full Hash: 0696eaa3e84e9394518e9bc86217291aa58dcf13
Parent Commit: 1a4fc6d
Lines Changed: +1, -0
1 Modified Path:
/release/scripts/modules/bpy_extras/node_shader_utils.py (+1, -0) (Diff)