Blender Git Commit Log

Git Commits -> Revision 0707177

Revision 0707177 by Clément Foucault (master)
June 14, 2019, 17:17 (GMT)
Fix T64913 Eevee: shader compilation does not reset TAA

This tracks the number of compiling shaders and just reset the TAA
if previous number mismatch.

Commit Details:

Full Hash: 0707177ab868f1845dba1ecfd396e58c091e89b0
Parent Commit: 4867554
Lines Changed: +27, -1

5 Modified Paths:

/source/blender/draw/engines/eevee/eevee_engine.c (+9, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+5, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+4, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+4, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_volumes.c (+5, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021