Blender Git Commit Log

Git Commits -> Revision 093074a

Revision 093074a by Hans Goudey (master)
July 14, 2021, 19:13 (GMT)
Bezier Spline: Add a more generalized insertion utility

This logic is from the curve sundivide node, used to add points with
proper handles in between two existing points. However, the same logic
is used for trimming of Bezier splines, and possibly interactive point
insertion in the future, so it's helpful as a general utility.

The logic is converted to depend on a bezier spline instead of being
static. A temporary segment spline can be used for the latter use case.

Commit Details:

Full Hash: 093074aefe87259882b56a911d8eeb311408ff14
Parent Commit: 2829caa
Lines Changed: +84, -44

3 Modified Paths:

/source/blender/blenkernel/BKE_spline.hh (+12, -0) (Diff)
/source/blender/blenkernel/intern/spline_bezier.cc (+40, -0) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc (+32, -44) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021