Blender Git Commit Log
Git Commits -> Revision 0956501
Revision 0956501 by Ish Bosamiya (soc-2019-adaptive-cloth) August 12, 2019, 09:21 (GMT) |
Cloth: revert back to using previous splitting method The problem arises when a particular edge has more than 2 faces. This shouldn't ever happen. There must be problem with collapse edges or flip edges that introduces these extra number of faces for the edge. |
Commit Details:
Full Hash: 09565017aeba564033663787fb0e5577ac50eabb
Parent Commit: e3ddf0f
Lines Changed: +98, -3
1 Modified Path:
/source/blender/blenkernel/intern/cloth_remeshing.cpp (+98, -3) (Diff)