Blender Git Commit Log

Git Commits -> Revision 0a25cea

Revision 0a25cea by Luca Rood (master)
March 17, 2019, 14:44 (GMT)
Fix T62240: Bleed artifacts with degenerate triangles

This makes degenerate triangles be ignored, as they cause artifacts and
don't contribute to the result anyway. There is an extra cost for
all triangles, to check if they are degenerate. Though not ideal, this
seems to be the safest solution at the moment (see code comments).

This commit also changes the clamp value for the bleed len_fact from 5
to 10, to give good corner results with some sharper angles, considering
they will be rounded later.

A lot of the texture paint initialization code could be optimized
by caching the results throughout the session, instead of rerunning it
for each stroke. Stroke initialization is way too expensive at the
moment, and does many redundant computations.

Commit Details:

Full Hash: 0a25cea2cf24a85d056d612263cfc40fe5d68bf3
Parent Commit: cfd909f
Lines Changed: +33, -17

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019