Blender Git Commit Log

Git Commits -> Revision 0da1fc2

Revision 0da1fc2 by Hans Goudey (master)
December 31, 2020, 23:01 (GMT)
Fix T84029: Point Distribution node crash on mesh with no faces

This bug exposes some ugliness in the implementation in poisson disk
distribution implementation with likely incorrect resizing of vectors and
some other assumptions. However, a simple quick fix is to return early
when the input mesh has no faces. This makes sense anyway because
there is no surface to scatter on.

Commit Details:

Full Hash: 0da1fc2fc4173e8d2f4b694d8996a7873c0b1ea3
Parent Commit: cda8979
Lines Changed: +5, -0

1 Modified Path:

/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc (+5, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021