Blender Git Commit Log
Git Commits -> Revision 0da1fc2
Revision 0da1fc2 by Hans Goudey (master) December 31, 2020, 23:01 (GMT) |
Fix T84029: Point Distribution node crash on mesh with no faces This bug exposes some ugliness in the implementation in poisson disk distribution implementation with likely incorrect resizing of vectors and some other assumptions. However, a simple quick fix is to return early when the input mesh has no faces. This makes sense anyway because there is no surface to scatter on. |
Commit Details:
Full Hash: 0da1fc2fc4173e8d2f4b694d8996a7873c0b1ea3
Parent Commit: cda8979
Lines Changed: +5, -0
1 Modified Path:
/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc (+5, -0) (Diff)